My lecture at GDC about my Locomotion System went really well I think. I've had some requests for the slides, and they're available here:
Dynamic Walking with Semi-Procedural Animation (PDF, 16 MB)
Note that the presentation included quite a few videos which are not in the above slides, so a few points may not come properly across if you did not see the presentation at GDC.
GDC may at some point make a recording of the slides available, complete with audio. I don't know if that would...
Locomotion System 0.9.4 out now
Mar 19, 2009
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The Locomotion System has been released in a new version. It is available for download at the Unity website:Go To Locomotion SystemThe new version has several improvements and bug fixes that prevents some problems that some people were experiencing, and which make the motion smoother in certain cases. It also has a new scene file for improved visualization of the motion curves that are automatically...
Locomotion System at GDC 2009 update
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gdc,
locomotion

The Game Developers Conference 2009 is very close now and I will be doing a 60-minute lecture in the Programming track on the subject of:
Dynamic Walking with Semi-Procedural Animation
(Follow the link to see the session description on the GDC website.)
Time: Friday (March 27, 2009), 4:00pm - 5:00pm
Location: Room 2018, West H...
Unity 2.5 released for Mac and Windows
Version 2.5 of the Unity game engine and authoring tool has finally been released and is now for the first time available on Microsoft Windows too.Unity is the engine I've used to develop the Locomotion System with. Unity is gaining popularity like mad these days and has been used for so many cool games for Mac, Windows, web browsers, iPhone, and Wii.Besides Windows authoring support, Unity 2.5 primarily...