I've been working on a VR game for the past months. It's called Eye of the Temple and it's a Vive game quite unlike any other.
Here's a pre-alpha trailer for it!
That's the first time I've made a trailer by the way. Quite challenging but also fun! It's got some placeholder models in it and it's made from playtest footage rather than clips made specifically for this trailer, but I tried to make the best of what I got.
Eye of the Temple is currently at an early stage in development.
Speaking of placeholder models, I'm just beginning now to look into working with contractors to have some nice art created for the game. If you know of any skilled concept artists or 3d modelers who'd like to design ancient contraptions for a game like this, let me know!
I previously worked on the game jam game Chrysalis Pyramid. Eye of the Temple is based on a similar core mechanic, but expands upon it in scope and variety, and is completely rewritten and redesigned from scratch. The goal is a commercial release in 2017.
Playtesting so far has been very promising and it's a lot of fun developing the game. Follow the development here and on Twitter, and let me know what you think!
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Here's a pre-alpha trailer for it!
That's the first time I've made a trailer by the way. Quite challenging but also fun! It's got some placeholder models in it and it's made from playtest footage rather than clips made specifically for this trailer, but I tried to make the best of what I got.
Eye of the Temple is currently at an early stage in development.
Speaking of placeholder models, I'm just beginning now to look into working with contractors to have some nice art created for the game. If you know of any skilled concept artists or 3d modelers who'd like to design ancient contraptions for a game like this, let me know!
I previously worked on the game jam game Chrysalis Pyramid. Eye of the Temple is based on a similar core mechanic, but expands upon it in scope and variety, and is completely rewritten and redesigned from scratch. The goal is a commercial release in 2017.
Playtesting so far has been very promising and it's a lot of fun developing the game. Follow the development here and on Twitter, and let me know what you think!