Fully Automated Blending, Revisited
Apr 18, 2009
in
demo,
locomotion

One of the things that makes the Locomotion System easy to setup and use is the fact that it automatically analyzes the velocities of all the input walk and run cycles and plots them into a velocity map. At runtime the system automatically assign appropriate blending weights to the animations, such that the closest neighboring animations (in terms of their velocities) get the highest blending weights. ...