Here's the latest updates on the development of my Vive VR game Eye of the Temple.
For the past several months I've been working on improving the whip I prototyped last year. In the last post, I showed how it could grab levers, but there were a lot of issues and the whip and lever didn't exactly look pretty. Now see what it looks like now:
This feels really good to use now. It didn't get to this point without a lot of issues on the way though.
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For the past several months I've been working on improving the whip I prototyped last year. In the last post, I showed how it could grab levers, but there were a lot of issues and the whip and lever didn't exactly look pretty. Now see what it looks like now:
This feels really good to use now. It didn't get to this point without a lot of issues on the way though.